Tag Archives: GTA

Why Can’t I Be The Bad Guy?

While everyone had been looking forward to E3, I went the other way. I started looking back at some of my older games, mainly because there wasn’t anything at E3 that caught my attention. I kept trying to follow the expo, but nothing jumped out at me.

Good, evil, or beyond?

So I started to play Fallout 3 again, and last night I dug out Fable 2. I spent a while last night playing the blacksmithing mini-game, trying to scrape some money together to buy some property, which I didn’t really do on my first play-through. Tonight, I might try to make some more cash on Fable, then stick Fallout on for a bit. I’m not very far in, but I know what I’m going to do next. I’m going to detonate the bomb at Megaton, watch the explosion rip through the skyline, then I’ll reload the game. Because I can’t play the rest of the game with the mark against my name.

I don’t know why, but whenever I play a game where there’s the choice to play either as a good guy or a bad guy, I always seem to play as the good guy. I just don’t feel right about being bad. Whenever I can sense that a game is going to force me to make a choice, I have to save the game. My hard-drives are littered with forgotten save files, remnants of game story branches that I’ve “saved for later” but never gotten back to. Whenever I try to go down the bad guy route, I stick with it for a little bit, but it never seems right. I always resort back to being good. I can’t help myself. Even when I have the intention of doing a good play-through and a bad play-through, I do the good one first, then never get around to playing the evil way. Each play-through ends up the same way.

Violence in Video Games

On 20 April 1999, something happened which rocked the world. Two young lads known as Eric Harris and Dylan Klebold, entered Columbine High School at about 11.10 a.m, armed with an assortment of weapons, with the intention of killing as many people as they possibly could. Within an hour, the pair had killed 13 people and injured 21 others, with three people getting injured escaping. They then turned their weapons on themselves. After the event, many reasons surfaced why they had done such a dreadful act, and I was reminded of this recently when writing some recent articles. One theory stated was that the killers were spurred on by listening to heavy metal music and by playing violent video games, which I would like to explore here.

Realism at it's most...realistic.

My first ever games console was a Super Nintendo. While I didn’t have a big game collection, I did have a few different genres, which included shoot ‘em ups and beat ‘em ups. A few years later, my SNES got replaced by a PlayStation. I owned a fair few violent games for this. Doom, Alien Trilogy, Tekken, Tekken 2, Tekken 3, Soul Blade, Quake 2, GTA and GTA 2 to name a few. When I upgraded to a PS2, the pattern continued. And so with this generation of consoles, with probably half my current game collection having an age rating of 15 and over. I should also mention that I have listened to heavy metal all my life. I am also a former soldier, capable of handling a weapon. I have, however, never killed anyone. I have never played Borderlands and wondered what it feels like to really shoot someone in the face. I have never played Soul Blade and wondered what it feels like to hit someone with a sword. I have never played GTA and wondered what it feels like to steal a car.

Top 5 Most Overrated Game Series

After I recently read some news about GTA V, I decided to get back into a series I’ve not played in a long time. I went and bought GTA IV. While the game is a fairly good game, I don’t like a lot of the aspects of the game and I don’t think that the game would have sold half as well if it didn’t have the GTA name attached to it. Because of that, I decided to do this article, highlighting what I think are the most overrated game series.

5. FIFA

Not as realistic as it claims.

Every year, another FIFA game is reeled out. Each game is only marginally different to the last. While drastic change obviously can’t happen, charging nearly £40 on release is beyond cheeky, especially when each yearly update doesn’t portray football properly (who’s seen a football match played at that speed, ever?), and FIFA street just seems like a way of milking loyal fans for everything their worth. Anyone who’s ever seen or played football should be able to tell that FIFA is not as realistic as it’s claimed, and that FIFA’s main selling point is the fact that it has licensed teams and stadiums.